The Art of Technical Project Management has been designed for how you want to learn: self-paced, live classroom, or blended learning. Who says learning can’t be fun with a textbook jam-packed with illustrations, quizzes, and videos?

The Art of Technical Project Management

This course is an excellent introduction to modern-day project management through the use of storytelling and detailed instruction.

 

It takes a highly-focused, talented, and collaborative team to deliver successful products to market. That’s where the importance of project management comes in. This textbook (and associated material) guides you through understanding the dynamics between planning, process, and people to produce [quality] products.

 

If you are in a job retraining program or a student (high school or college), mastering project management fundamentals will improve your chances to land a great tech/software/IT role.

 

NOTE: This was known as The Young Person's Guide to Project Management. These web pages are in the process of being updated.

Why This Course Is Needed

Ken is spending the remainder of 2021 and 2022 writing the book, creating the artwork, and producing the recorded videos. For an over 300-page textbook, that is a whole lotta work. This project will be completed in the 2023 in time for planning for the Fall 2023 school year.

 

The best part is that a basic edition of the course will be available absolutely free!

Blended Learning:
A BluePrint for Success

 

Combining traditional classroom with online learning and peer interaction results in better learning outcomes. More engaging, more ownership, and more retention. You’ll learn the fundamentals of project management, traditional and agile, in easy to understand language taking advantage of text, figures, tables, templates, and videos.

For Students

 

This book can be a self-paced reference guide, the textbook used in a classroom as part of a course curriculum, or as the core workbook in a virtual or blended learning class. Contrary to most boring management books, this visual approach will make learning fun. Watch this overview video for students:

The “Measuring Individual Performance” topic is available as a free preview. In the “Self-Study” section of the chapter, click the URL to view the lesson’s video highlights. No login is required. The student textbook will be available in lay-flat paperback and eBook (PDF/Kindle).

 

To make sure this course finds its way into everyoneʼs hands, there is a basic student edition (without videos, quizzes, and downloads) that will be available absolutely free!

The Videos

 

Blended learning focuses a lot on watching videos and testing what was learned with quizzes. Click to watch a draft of the lesson 31 video (with downloadable lesson material):

READ A CHAPTER FROM
THE STUDENT TEXTBOOK

For the Instructor

 

A special instructor’s edition of Young Person’s Guide to Project Management has additional information in order to successfully teach the course. This is designed for learning the fundamentals of project management over the period of a semester (or accelerated in a quarter) in school. All you need is a computer, video projector, and an Internet connection (for viewing video shorts). Click to view an overview from the instructor’s perspective:

The Workbook

 

In the “Self-Study” section of the chapter, clicking the URL brings up the lesson’s video, slideshow, and the lesson’s tutorial used to instruct the class. Additional instructor notes are at the end of the lesson’s chapter on the pages with a light blue background. The instructor guide book will be available as an eBook (PDF/Kindle). Click on the workbook spread to view lesson 31’s “Measuring Individual  Performance”:

The Videos

 

Blended learning focuses a lot on watching videos and testing the student’s knowledge with quizzes. Click to watch a draft of the lesson 31 video (with downloadable lesson material):

READ A CHAPTER FROM
THE INSTRUCTOR GUIDE

What You Get

 

Blended learning workbooks provide the core material for self-paced learning:

The workbook is organized as a sequence of lessons stock full of learning content, case studies, team (class) exercises, and a test-your-knowledge review. For homework, there is an online video with a short quiz and documents you can download. Video lessons can be viewed on browsers on desktop, laptop, and tablets (closed captioning available).

Topic Structure

 

There are over 40 topics in the book with a chapter dedicated to each topic. Each topic takes two 45-minute to one hour classes (live classroom or webcast) to cover and follows a consistent structure:

For each topic, the first day of a one-hour class covers (1) learning objectives, (2) instruction material, and (3) case studies. For homework, the student watches (4) the video, takes a short quiz, and downloads the attachments.

 

In the next class, everyone participates with (5) team exercises and a (6) test your knowledge (T-Y-K) question and answer period. This helps reinforce that a topic’s learning objectives have been met. The book includes a (7) “References” section that lists other books, videos, websites, and articles for further information.

 

Overview of the Course

 

Let’s Play a Game

 

STAY INFORMED ON THE ART OF TECH PM STATUS

ASK US ABOUT THE THE ART OF TECH PM

 

 

1201-1440

 . . .

1025-1200

601-1024

 .

375-600